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Pipeline Technical Artist - Warcraft Arclight Rumble

Company: Blizzard Entertainment
Location: Irvine
Posted on: November 25, 2022

Job Description:

Team Name:


Job Title:
Pipeline Technical Artist - Warcraft Arclight Rumble

Requisition ID:

Job Description:

Blizzard Entertainment is seeking a talented, driven, and collaborative, Technical Artist to help define and support a 3D pipeline for our new mobile game Warcraft Arclight Rumble. We're looking for a developer with a high level of experience designing and supporting 3D pipelines within Maya and Unity.

As a Technical Artist on Warcraft Arclight Rumble, your role will use your understanding of game development tools to help develop asset integration workflows and identify areas of improvement in our development processes. You will bring your initiative, creative problem-solving abilities to help build, support, and maintain technical solutions for the art team. We are a team that values open-minded collaboration and direct feedback. If you have passion for game development, enjoy collaboration, and like working in a fast-paced, highly iterative environment, we'd love to have you join us!

You bring with you:
Familiarity with Unity game engine and it's workflows.
You're comfortable developing tools in C# and Python.
Proficiency in technical problem-solving and debugging game content and processes.
Strong written and verbal communication skills with the ability to synthesize feedback and generate goals to achieve success.
An iterative, service driven, collaborative approach to tools development and problem-solving.
A self-starter: highly self-motivated and driven to support art disciplines and pipelines.

We entrust you with:
Bridging the gap between Artists and Engineers.
Supporting the Art team through any technical issues they may encounter.
Developing and maintaining art pipelines and processes, including ownership of the tools you craft and documentation of tool workflows.
Exploring creative solutions, seeking feedback & striving for quality, as well as following coding structure and guidelines.
Identifying potential and recurring workflow problems and collaborating with other developers to find viable solutions through communication, mentorship, and both custom and off-the-shelf tools solutions.
Helping to promote performance optimization for art assets by creating clear standards, performance monitoring tools, and building a maintainable process for reviewing and optimizing game assets.

Don't meet every single requirement? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification in the job posting. At Activision Blizzard we are committed to creating a diverse and inclusive environment, so we strongly encourage you to apply even if you don't believe you meet every single qualification outlined. We also do our best to ensure all applications received are responded to.

Blizzard Entertainment is a global company committed to growing our employees along with the business. We offer generous benefits and perks with an eye on providing true work / life balance. We've worked hard to foster an intensely collaborative and creative environment, a diverse and inclusive employee culture, and training and opportunity for professional growth. Our people are everything. Our core values are real, and our mission has never changed. We are dedicated to creating the most epic entertainment experiences---ever. Join us!

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.%38863263%

Keywords: Blizzard Entertainment, Irvine , Pipeline Technical Artist - Warcraft Arclight Rumble, Other , Irvine, California

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