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Environment Modeler, Cinematics - Temp

Company: Blizzard Entertainment, Inc.
Location: Irvine
Posted on: May 3, 2021

Job Description:

Team Name:

Cinematics

Job Title:

Environment Modeler, Cinematics - Temp

Requisition ID:

R006390

Job Description:

Blizzard Entertainment is looking for a well-rounded 3D Environment Modeling Artist to work within our award-winning Cinematics Department. This artist must be knowledgeable of Blizzard's varying artistic styles. They are continuously seeking to improve their skills and abilities with regards to 3D asset creation. The ideal candidate works well within a small team environment and is eager to collaborate with other artists and departments to get the job done to the highest visual quality possible. They're excited by the challenge of pushing the quality of Blizzard Cinematic's iconic environments to new heights.

COVID-19 Hiring Update: We've transitioned to a work-from-home model and we're continuing to interview and hire during this time. This role is expected to begin as a remote position. We understand each person's circumstances may be unique and will work with you to explore possible interim options.

Requirements & Skillset:

  • Ability to create epic environmental assets, both stylized and hyper- realistic, ranging from hard surface vehicles and props to organic assets, and entire indoor or outdoor sets
  • Can interpret artistic direction with ease, with or without concept art
  • Excellent design and compositional skills
  • Self-motivated, strong communication skills and a team-player
  • Able to filter and evaluate artistic critiques on a professional level
  • Maintain the production schedule and/or communicate any deadline concerns
  • Work seamlessly with up and downstream departments to deliver assets on time
  • Motivated to push fidelity on existing shots/assets
  • Comfortable creating compositionally appealing set dressing arrangements
  • Create efficient UVs and topology as well as map baking for production
  • Understand current animation/VFX pipelines with a focus on Modeling, Previs, Surfacing and Layout
  • Ability to maintain a positive attitude while juggling multiple tasks and requests

Pluses:

  • 3+ years of feature film/VFX/Cinematic production experience as an environment modeler
  • Ability to concept model, texture and light entire scenes for look development
  • Solid understanding of architecture, camera lensing, composition and scale
  • Strong foundation in the traditional arts
  • Knowledge of Quixel Studios, 3D Max, XGen, Photoshop and Tree building software (Grow FX, Forest Pack) as well as Roadkill or Rizom UV packages
  • Experience rendering with Renderman/Redshift or equivalent

Software Requirements: Maya, Zbrush/Mudbox

Job Status: Temporary

Primary Location: United States-CA-Irvine

Blizzard Entertainment has been rated by Fortune as one of the "Best Places to Work" for several years running (and our ranking continues to rise!). We are a community of 4000 global employees who are passionate about not only gaming, but entertainment and the technology that drives our users experience. Our goal is to delight our customers by never settling for anything but the highest quality and providing worlds filled with creativity and adventure around every corner. You are forward-thinking, engaging, eager to learn and ready to make an impact. We've been waiting for you!

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Array

Can interpret artistic direction with ease, with or without concept art. Maintain the production schedule and/or communicate any deadline concerns. Work seamlessly with up and downstream departments to deliver assets on time. Create efficient UVs and topology as well as map baking for production. Understand current animation/VFX pipelines with a focus on Modeling, Previs, Surfacing and Layout. vfx, juggling, self-motivated, baking, positive attitude, composition, strong communication skills, environment modeling, photoshop, artist, maya, quixel studios, renderman, concept art, artistic, Chef Automation Engineer, Production Solutions Executive, Supervisor Software Development, Composition Software Engineer, Python Automation Engineer, Associate Implementation Engineer, Senior Systems Engineering Manager, Senior React Engineer, Senior Engineering Manager, Engineering Development Manager

Keywords: Blizzard Entertainment, Inc., Irvine , Environment Modeler, Cinematics - Temp, Other , Irvine, California

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